The unavoidable variety of real life, specifically.
And, as much as I consider life to be the lesser of two evils, sometimes I just wish it wasn't quite so real. Or, at least, if it intends to be as real as it has been of late, at least to spread that reality evenly over the year, rather than carefully saving it up for a time when I look sort-of comfortable so that it can burst out of behind the bedroom curtains and beat the shit out of me.
What I don't have for you today is any further progress on the Lichemaster, or the Dark Elves, or any modelling work at all, in fact. Not a thing. Painting has happened, but pictures have not. And we all know the rules: pictures, or it didn't happen.
But what I do have this evening is the first stage of the outcome of a joyful dip into fantasy wonder much akin to my first forays into the Realms of Chaos.
Long time (well, June...) readers might already remember Victoria Seacrette and Dumbel Doore - possibly even their involvement in the events at the village of Mourning Glory. Coupled with the recent completion of Albi Schutz and Antonio Epstein, I realised that I have enough painted figures to do some dungeoneering. That is not to say that I've forgotten about my alternative adventuring party - but rather, that I've found synergy between the Terror of the Lichemaster objective and dungeoneering.
So by way of connecting point A (The Realms of Chaos one) to point B (the painted adventuring party one), I must reveal that I have broken out the polyhedrals, the rulebooks and the character sheets, and generated four characters.
Using Warhammer Fantasy Roleplay rules.
The 1st edition, to be precise.
Now I had considered using the sensei rules included in the Realms of Chaos books. There are a few tables and some equipment to generate and I'm sure its interesting to do - but hardly the same fare as act of generating a chaos champion. Why, I think generating a sensei warband might take nearly as long as ten minutes, if one was to dawdle.
Fortunately, by using the WFRP rules, I instead was to sip from the smooth, well matured cup of narrative randomness that only comes from many tables, allowing my characters to slowly reveal themselves to me, some being forthright about themselves, others being coy or playful.
Of course, not all things were random. I shall specify the method I used and which bits I used the its-my-stuff-and-I-can-do-what-I-like override. I trust you will approve of how few times that golden hammer needed to be used.
The figures, sculpted as they were, already told me a story. The story allowed me to make the class selections and determine which age range they would come from.
|Drumman Bace and Ferrero Rocher|
We looked at each other for bit, before he told me his name: Drumman Bace.
The figure of Antonio Epstein was, having eliminated the other models, obviously the Rogue of the party. Straight away I knew he was (to anchor us in the Warhammer world) a Tilean. Regardless of world, his influence was fully and solidly Italian. Stereotypical, really, in that he's not as fond of the fight as his boisterous and challenging words might suggest he is. He is a risk taker, though - just not a fighter. He seems to be an irrational optimist. He won't tell me any more, though.
"Roll some dice," he suggests, winking. "You'll see who I am."
His name is Ferrero Rocher.
|Victoria Seacrette and Dumbel Doore|
Of course, she's bigger than other ladies, a fact that she's well aware of. Fortunately, she's embraced who she is and is certainly found playing to her strengths.
She will be of the Ranger class.
The figure of Gymlet is also a known quantity. He, too, has proven to be honest about his name: Dumbel Doore. It is a 'humanisation' of his Dwarf name, which I don't yet know, but he's been around humans for so long now that he doesn't mind. Dumbel strikes me as a mischievous fellow with a robust sense of humour. He is hardly the dour dwarf, though: he is chatty and cheerful and although he hasn't admitted it, I suspect he practices yoga. He is certainly far more vigorous than he lets on. Curiously, although he witters away happily covering a wide range of topics, he doesn't actually tell me much about himself: not so much from lack of trust, but some sort of throwback to his upbringing or maybe his culture? He just doesn't talk about himself.
"S'rude," he mumbles, before showing me how far he can bend his thumb back. "Double jointed, see?If you really want to know something useful about me, then have this: I love roast lamb. Love. It."
Dumbel will be of the Academic class.
They haven't yet revealed how they've met or quite why they now work together, but despite Drumman's age and experience, Victoria seems to be the party leader. These two certainly have an interesting dynamic - she asks him for advice, but he's happy to let her lead. The other two seem to trust her and are both bemused by and proud of their adventuress leader.
|The party so far..|
Just before we move away from the party, Victoria suggested there might be other members of the party we've not yet met: when I asked if the party had a name (as some do - there are even adventurers who formalise their relationship in contracts...), she grinned and said, "Why, the Seacrette Seven, of course."
She raises her finger to her lips. "But they don't know that. Yet."