I know. I know.
It was all very exciting - in August. But now it's October, and your incessant inner monologue is probably voicing an opinion about those who chose to skip September. If it makes you feel any better, I began crafting this blog post on the 4th of September.
Still, in some circles, it is claimed that many things are better late than never. With the exception possibly of bullet proof vests and those little puke bags one gets on planes, I suspect the statement is otherwise true.
Don't mistake anything above for any variety of apology - it is not. But - an apology follows:
What you are about to see are two 'sets' of miniatures. Miniatures I've painted... and miniatures I've not. They are painted (if, indeed, that is how you choose to describe their coat) - we'll have none of that naked lead business here, what with being the respectable outfit that we are! What I mean to say is, I've not painted all the figures you will see.
Equally, I have no idea who has painted the things. I have acquired these over my collecting time and have always promised myself that they will be stripped and repainted one day. The day is coming soon, but has not yet happened, you see.
So, sorry. Some of the figures are rightiously fugly.
Nevertheless I thought it best to proceed with the various mismatched figures - because this is how Warhammer was for me when I was a kid. We could only afford a few figures or units each, so a whole army only came together when we all came together and collected our enamel encrusted blobules together for a game. Of course, none of us encrusted our blobules in quite the same way, so it was a beautifully mismatched affair.
So, the army you are about to lay your eyes on (and, indeed, the vast bulk of the report), follows in that glorious heritage thick paint, scratched extremeties, goblin green bases and rudimenatary terrain. I'll say sorry, because it is a bit of an eyesore, but I believe I appeal to your inner child as we join together on this curious road down memory lane into the bizarre interior of Warhammer 4th edition.
Let us begin with the forces. In this post...
The Dread Throng of The Doomlord
Equipment: Chaos Runesword*, Staff of Flaming Death, Manticore
Spells: The Dark Mist, Summon Skeletons, Drain Life, Raise the Dead
Equipment: Skeletal Steed, Barding, Staff of Damnation
Spells: Wind of Death, Gaze of Nagash, Vanhels Danse Macabre
Equipment: Blade of Leaping Bronze
Spells: Hand of Dust
Rank and File
Equipment: Light Armour, Two Handed Weapons
Equipment: Heavy Armour, Shield, Wight Blade, Banner, Musician
Equipment: Light Armour, Shields, Spears, Banner, Musician
Equipment: Banner, Musician
Equipment: Heavy Armour, Two Handed Weapons, Banner, Musician
NOTE: There is a Wraith in the unit:
Equipment: Screaming Skulls
Characters: 1609 points (51%) ...This happened because I forgot about the wraith!
Rank and File: 1476 points (47%)
War Machines: 74 Points (2%)
*A brief note on the selection of magic items:
Now I know that there is an entire game that can be made out of just selecting the magic items for characters and units in 4th ed. I know that this is one of the elements that, if not handled in a responsible manner, could make the game absolutely unpalatable for players - I still remember coming across dread combinations that made me quake at the thought of engaging enemy character models.
In this case, I just randomly determined them. I randomised how many the army might have, then which categories they might have and then finally the items themselves. Once I had determined all the items for the army, I then allocated them to the characters and payed the points accordingly.
I found this approach meant that characters had a small choice in their items, but that the opportunity to have a 'killer combo' would therefore only be based on luck. I also reasoned this would be a good way to get some of the more obscure items out onto the field.
Before you ask - yes, I really, really did generate the Staff of Damnation randomly. Yes, I know. That was really, really lucky. It was.