Monday, 24 August 2015

On The Traversal of Points

I wonder if you get this sometimes: at one junction, you find yourself at, say, point A. Then, at another junction, you find yourself at point B. With me so far? Indeed. But then, when challenged on the subject of your traversal from point A to point B, you find yourself quite unable to explain. You recall the process, of course.

You're not an idiot, after all.

You just find that organising those memories into a cohesive structure is beyond the realm of man. That's because the snowball affect of one amazing idea colliding with the next amazing idea is so deceptively fast and powerful, it makes the Hadron Collider look like Playmobil.

Well, that's my excuse anyway. The point being, I cannot quite explain how I come to post about the thing I am posting about.

Okay?

Anyway, let's get started. We've recently moved house. Also, my wife is a counseller. These two facts connect, by virtue of us having a room in the house specifically dedicated to the business of counselling. The room is not ready for this purpose yet, because, like anyone who moves house knows, none of the furniture we've placed in any of the rooms is actually going to stay there.

But in the mean time, there is a room that isn't specifically serving a purpose. Equally, there's a set of trestles and a tabletop that just seems to be, y'know, hanging around. Finally, in the counselling-room-that-is-not-yet-a-counselling-room, there is a bookshelf with no books on it.

Eh? What's that? The way you've raised your finger seems to suggest that you are losing faith in my ability to connect this to Warhammer in some way.

Sit tight there, fella - I'm getting there.

Anyway, so a few synapses get together with a few other synapses, some of them had a little chemistry thing happen and before you know it - BAM! I'm playing XBOX. But AFTER that - well, I put together a place where I could play warhammer.

Like this:


Now, what you're looking at is four shelves from the bookshelf, spread out across the ridiculously thin tabletop (2.5 feet! There should be laws about this sort of thing!) mounted on the aforementioned trestles. Unfortunately, the bookshelf then ran out of shelves, leaving me with about 8" of gap on each side.

Enter Therapy Today!


...and also, Super Hot Sex. Now I know whar you're thinking. Title says Warhammer for Adults and I want to be a a little edgy and so just to keep the pundits happy I'd chuck in a little flesh.

Well I have two arguments for you.

1. All of the other literature that my wife has in the boxes waiting to get onto the bookshelf (whose shelves are now spread across the table) are NOT the exact same thickness as four copies of Therapy Today. No, not The Counselling Dictionary. Not Mindfulness. Not even that timeless classic, I'm OK, You're OK. I tried. As it turns out, there is just enough super hot sexual content to be the same thickness as the shelves from the bookshelf AND four copies of Counselling Today. Fortunately.

2. I appreciate the metaphor that I shall be playing Warhammer on a table made of sex books. Well, one sex book. How many sex books has your gaming table been constructed out of?

Exactly.


Anyway, look - trestles. I thought I'd show this because I raised the table right up to arm height, so one can stand and play comfortably.


I'm so nerd, I put my wargaming mat over a picture of a nice lady's buttocks.


...and then built a pretend village...


...so that I can push my toy soldiers around... 


...by myself...


*sigh*


 Did I mention my wife was a counseller?


*ahem*

So.

Anyway.

Let's get onto those pretend people, eh?


Looks like we've created a little village. Look at the villagers, just milling about their daily, village-y activities. Look, there's Wilfred, looking to get a cup of sugar from Katerina. Say hi to Wilfred, everyone!


The village (Hamlet, even?) wants a name. It was going to be Little Grump, but then something happened.


Hold on a sec whilst I pop out back quickly. Look at some more pictures of the villages. Won't be long!


Baaaack! Just a little adjustment, y'know...here.

Tadaaaaaaah:



But what's this? Is that...


Before.


RAAAAAAAARRR! I mean - After.


But Gaj! That's...that's... f...f..


What's that, poppet? What is it you're trying to say? "Fourth edition?" Yes? Is that what you wanted to say?

Why, dear reader - it is like I said above - you're not an idiot. No sir! Not at all.

Because what we have on our hands, boys and girls, is a Battle Report. Using the 4th edition of Warhammer Fantasy Battles. And awful 90s paint jobs (not mine either).

Eh? What's that? You had a question? The village? Oh! The village! Yes, of course - what did I change its name to?

Well, now that we're playing fourth edition, we have to start acknowledging heroic names and the prevalence of skulls and blood in everything. The village (and indeed, the whole battlereport) is now called:

Skulzinschitte.

You take care now. I'll see you all soon...





Monday, 3 August 2015

A Brief (hah!) Note of Thanks.

I imagine that around about this time every year, the people (or machines, quite possibly, but then the post doesn't work so well, so stick with people even if you know better) over at Google and Facebook get a tiny spike in their impossible sea of statistics indicating the sudden and massive upload of images to their platforms. 

Now if we explore that mental image a little further, we might imagine an administrator spotting the spike, and, both out of a sense of responsibility and curiosity, let us imagine that said administrator clicks on the spike to drill in deeper. 

Ah, he thinks to himself as he sees the keywords. That makes sense. 

Bring Out Your Lead just happened. Most popular keyword?

Oldhammer.

Freaks, our mild-mannered administrator thinks as he closes the log window and returns to his Bratz fan-fiction site.

So yeah. Bring Out Your Lead. Right now, you're wondering across Facebook and Blogger and Google+ and who-knows-where-else, just absorbing the photographs. 

So in the first instance, this blog post is An Apology

To all those people who were not able to make it, as a result of illness, travel, spouses, work or that idiotic thought that you really had something better to do - I apologise for the fact that BOYL! 2015 was so undeniably, inconceivably, implausibly  incredible that you won't be able to sleep tonight for grief at having missed it. I'm afraid there is no cure for this situation, really. It might just be possible that a strong course of electric shock therapy might see you through this difficult time

I mean, Kev Adams sculpting your actual face onto a miniature? Who cares, right?

Or, unreleased rogue trader adventurers? You're right. Meh.

Chaos marines driving a hovercraft made out of a real deodorant stick around a race track trying to blow up the Freeway Warrior car whilst ramping over a Gobsmasha? Oh. Seen that before have we? 

McDeath?

Tony Ackland just, y'know, hanging around, showing his original drawings?

With Nigel and Rick?

Oh yeah. And Bryan?

Tony Yates, drawing your picture on demand?

Free coffee all weekend?

A painting competition where some of the winning entries were painted on the Saturday night of BOYL?

A free miniature just for signing up?

Oh dear. You haven't ejaculated, have you? There there. Go clean up - I'll wait. 

Back? Feeling better? I really am sorry. Deeply, deeply sorry. We will take all of the blame. In the meantime, you want to think about that therapy.

Right, my duty of care to all those unable to attend complete, let us move on to our second order of business. In the second instance, this post serves as An Open Letter of Gratitude. 

The problem with giving thanks to people is that the words employed are so very often unable to cover the scope of what those being thanked did. English is a powerful and rich language and allows us to explore many ways of expressing things, but saying thanks just somehow... doesn't cut it. 

The magnitude of the gratitude just cannot be expressed. 

But, perhaps by supplying an example of something that warrants gratitude, I might be able to convey some meaning. In order to do that, we must understand the organisation of BOYL. The simple truth is (and sorry to underwhelm all of you) - there is very little organisation at all. The thing is an organic anarchy that enjoys some opinion sampling which is then translated into a vague intention, which we broadcast through unclear channels to Diane and Marcus Ansell.

They then distil these whimsical intentions into clear and decisive action, which results in Bring Out Your Lead. 

Anyway. An example. I acknowledge that I cannot remember ever spoken word of the weekend, so any dialogue that follows is roughly made up and I trust that even if it seems rough and ready, you'll be able to imagine it spoken between swift, intelligent and witty gentlemen of considerable character and intellect. You can do that because you know what a bolter is. 

---

Saturday: ~10:30

Captain Crooks: Hey Gaj, you devilishly handsome fellow. I have figure I'd like to put in the display cabinet?

Gaj: We don't have a display cabinet. 

Captain Crooks: Oh wow. I have a lot of oldhammer that needs to be seen to be believed. What shall we do? Save us, Gaj!

Gaj: Er...okay. Fear not citizen. (exit stage left)

Saturday: ~10:36

Gaj: Hey Marcus, you devilishly handsome fellow. I have a guy who has a  figure he'd like to put in a display cabinet. Funny thing is, I left my display cabinet in my other trousers. (laughs nervously)

Marcus: We have a display cabinet. Where did you want it?

Gaj: (surprised) Really? I mean, excellent, yes. Just like we planned. Over there, please. (points)

Marcus: Give us a few minutes. (exit stage left)

Saturday: ~10:44

(Marcus arrive with helper and cabinet)

Marcus: Is that okay?

Gaj: (swooning) That is one of the finest examples of a display cabinets I've ever had the good fortune to come across. I believe the phrase these days is 'totes amazeballs'. Many thanks. (exit stage right)

Saturday: ~10:55

Gaj: Captain, your display cabinet, as discussed. 

Captain Crooks: You're my hero. Will you marry me?

Gaj: (nervous laughter) I don't deserve you, Captain. Please stop touching me.

Saturday: ~14:30

Ramshackle Curtis:  Hey Gaj, you fiendish bastion of manhood. How is the painting competition going to work?

Gaj: We don't have a painting competition. 

Curtis: Oh. See, there is a cabinet full of figures for display. It would be an awful tragedy if they were not judged and rewarded appropriately. 

Gaj: We have no prizes. 

Ramshackle Curtis: Gaj, I can always trust you to instantly get to the nub of the matter without any further explanation. 

Gaj; What shall we do? Save us, Ramshackle Curtis!

Ramshackle Curtis: Er...fear not, citizen. I have some prizes that have been generously donated from Grumpy Old Tin

Gaj: (shocked) But is it enough, Ramshackle Curtis? Look at all these figures in this display cabinet that wasn't even here this morning!

Ramshackle Curtis; Stay here. I know what to do! (tears off shirt - exit stage right)

Saturday: ~14:35

Ramshackle Curtis: Marcus! We need judges and prizes, or the world will implode with grief!

Marcus: We have judges and prizes. Furthermore, we have the power of organisation. Look, your eyes are wide and you're sweating. Also, you seem to have lost your shirt. We will not judge today, because it will be too rushed. I declare that judgement with prizes will occur at 14:00 on Sunday. you may go now. 

Ramshackle Curtis: You're my hero! Will you marry me?

Marcus: No. I'm busy right now. 

Ramshackle Curtis: (weeps - exit stage left)

Saturday: ~14:45

Ramshackle Curtis: Gaj, you gift of the heavens, I have resolved the conundrum with the power of organisation!

Gaj: What's organisation?

Ramshackle Curtis: I don't have time to explain, but I believe the phrase one could employ to describe it these days is 'totes amazeballs'.

Gaj: I shall google that post haste. Well done, Ramshackle Curtis! Will you marry me?

Ramshackle Curtis: Alas, Gaj, I am an artiste, and demand nothing less than a muse for inspiration. Are you very inspirational?

Gaj: Another word I shall google post haste. Let us pause our engagement for the minute whilst I determine if I qualify!

---

The weekend was full of examples where either Diane or Marcus or another oldhammerer would end up saving something or other because I had just not thought of it. Looking back at the example - there was no painting contest, there were no prizes, there was no cabinet - it just did not exist. By Sunday at 15:00 or so, vouchers, unreleased miniatures and little laser cut buildings were being handed to deserving painters in front of about a thirty solid entries. 

Try getting that anywhere else.

So, I feel like I've wandered a little. Back to the gratitude. Everything that follows on is quite, quite serious:

An Open Letter of Gratitude

Dear Diane, Bryan and Marcus, Martin, The Foundry Et Al...

I'm writing on behalf of the oldhammer community simply to say Thank You. Whilst there is a nominal awareness that The Foundry is a commercial enterprise, the simple truth is that you are so very open and welcoming with us that the whole affair feels like a large family gathering. Going to BOYL is like going to visit Uncle Bryan, Aunt Diane and Cousin Marcus and catching up with all the happenings in our worlds over the past year. All the while returning to our thirteen year old selves and playing with toys.

I don't doubt that the oldhammer community could extract a good time from any rented hall, with any rented catering and any set of rented tables. The community is good like that. But when we come to Foundry, that extra dimension of familial familiarity (say that ten times fast!) is unheard of. Nobody is nervous, nobody is afraid. We really believe in your warm, unconditional positive regard for us individually and as a community and, well, the words fall short. Simply put, we thank you for it. Lots and lots and lots.

The Foundry is warm, whereas any other location would be cold. And, whilst no-one would dare admit it, I think there were even some manly tears. That is the sort of emotion your benevolence is able to evoke in us. 

Diane - we know that you are the organisational powerhouse behind the whole thing. We were glad that a small token of gratitude could be presented on Sunday, but again, we know that it is hardly a fitting compensation for the considerable effort you put in, all the while making the thing look graceful and effortless. 

Marcus - thanks for rolling with the punches. The speed with which you were able to move (on just about everything) made the world of difference to us.

Bryan - The resources you put at our disposal just cannot be accounted for! It was great to have you gazing benevolently on the various expressions of games and figures you've created (and helped to create) over the years. Also, thanks for taking the time to sculpt that hand especially for James - it was a small thing, but, you know - also a big thing. Thank you. 

It feels a little banal to refer to 'the rest of the Foundry staff'', but unfortunately, I don't know all of their names. I'll call out Martin and Darren (I think?) for their top assistance over the weekend - the casting demo was great! To the rest of the staff - those that fed, served and cleaned up after us - those that carried things all over the place (a working beer fridge being topmost on that list) - to those involved in preparing the site during the week before hand - creating the bloodbowl tables, moving the 7' behemoth into place - all of these things - thank you. 

Kev - what an incredible idea for charity! To sit sculpting the ugly mugs of the oldhammer community in 28mm is simply genius, if somewhat disturbing. Thank you for immortalising us in green stuff and furthermore - donating the proceeds to charity!

Tony Ackland - you thorough gentleman, you. We loved having the opportunity to gaze at the very drawings that shaped our imaginations and seeded them with rich and varied outputs. It was fascinating to get your take on your art and get yet another insight into the fascinating world of Games Workshop in the mid eighties. We're especially grateful for your time and the effort in your travelling - thank you!

Tony Yates - always a pleasure to see you. I know we always have good chats, but this is equally good for everyone else too. I'm thrilled with the drawing you did for me (her name is Ellen Degenerate, by the way) and I know there are a lot of oldhammerers that, even now, are trying to find the courage to suggest that something you've drawn be framed and hung on the living room wall.  

Finally, I call out to Rick, Nigel and Tim and say thanks to you all for coming out to see us - it was great to see you guys (again, Rick :) ) - we hope it filled your hearts with joy to see us playing your games with childish abandon, lost in a made up world of space elves and goblin fanatics - it certainly filled our hearts with joy to see you all!

Our greatest thanks go to all of you. But especially Diane. Especially you. Thanks.

We look forward to the next family visit!

Lots of love
The Oldhammer Community

---

Another Open Letter of Gratitude


Dear Oldhammerers, attendees of BOYL! 2015

I just thought I'd write to say thanks to all of you. I am a natural pessimist and I expect the worst at every stage of my life. Whilst this does mean that I'm usually pleasantly surprised most of the time, I still keep an eye out for the worst. 

We reckon that there was a peak of about a hundred people at the event (probably around the time of the photo on Saturday). That's a lot of people. In spite of that, the thing ran without a hitch. A league of gentlemen* is the most frank and honest description. 

You were courteous with each others figures and storage boxes. 

You were accommodating and patient with the rules (and lack of rules).

You were merry and inviting to the new faces. 

Conversations were inclusive - games even more so. 

You trusted each other with your trades and your in play miniatures. 

You went the extra mile for each other - sorting out accommodation, lifts and other logistical enablers. 

The level of trash talking in games was spot on - not too much, not too little.

You shared figures with each other. You shared figures with people you'd never even met. Your actual, old, lead, rare figures. Wow. In many cases, even your life partner doesn't get to do that. 

Looking at the list above, one might suggest this is what utopia ought to look like. It could actually be possible that we had a glimpse of what heaven might be like. 

Anyway, before we all start gushing with manly man-tears (damn dust!), there are a few call outs I'd like to make:

To Curtis - thanks for manufacturing a painting contest out of nothing! And for contributing so much stuff to so many games. Actually, I think you're the only guy capable of playing two games at once! Also, your gifts to the various players were most welcome!

To Drew - you came all the way from San Francisco just to come and see us! And bring robots! I'm sure if you check with everyone, they'd agree its in that order too ;) - Still, it's a hell of an investment for a weekend and we love that you chose to spend it with us.

To James - you came all the way from Australia! With Deathrace, a stack of cars, a wife and a small child. We know that one doesn't simply travel with children - one deploys children with expense, difficulty and considerable planning. Equally, your project management of the production of Deathrace ranks right up there with initiatives from giants like IBM and NASA. Perhaps we could convince you to manage BOYL! 2016? Anyway, we cannot imagine the investment on your side to enable us to see your cheery face, but we were overjoyed that you did - may it be one day that somehow something like this could happen again!

To JB, John and the Pauls - good to see you guys again (and even to play with you this time!) - it is still a hell of an undertaking to cross the tiny tracts of ocean in between our countries, especially trunks full of figures - thank you for coming!

I'm just going to call you Nibbles. Niibl, on the forums. I apologise, because I don't recall your name rightly - but we know you came from Germany and had to drag figures all the way with you - so to you - thanks very much - it was great to have you along!

I knew of no other international travellers (Scotland doesn't count yet, I'm afraid), but we were jolly glad to have you along!

To the game organisers - Harry, Chris, Jamie, John, Aiden, Chico, James T, James A, Colin, Geoff, and JB. Although the organisers (that's you lot) will no doubt defer the glory on to the efforts of those that created the figures for their games (the ships, the cars, the warbands abundant), you are entities around which the weekend congregates - the nominal reason for us all to pitch up. Sure, there were other games, and lots of effort went into those games - but each of you outdid yourselves in the pursuit of gaming excellence. Oldhammer salutes you. 

Some may think it sounds silly, but having access to what I now believe is the Voice of Oldhammer is hugely valuable when it comes to herding oldhammerers. Colin - the verve and delight with which you shout brings real, actual fear to our hearts. I can only assume your students are the most obedient in education today. Thank you for, well, shouting a lot.

Finally, thanks for reading this far.

Here's to Bring Out Your Lead! 2016.

Regards
Gaj




*I suspect we'd all agree that Chico is gentle in every way - the title might be challenged on its use of the term 'man' however. I am happy to accept gentlething in his case ;)




Monday, 25 May 2015

Buster


Hi. 

This is Buster.

Sensitive, single grey male...

Yeah.

He thinks its a stupid name too. Someone would name a dog Buster. One could name a board game Buster. Hell, it could even be a brand of condom.

Sometimes its little things like names that change a man's life. Sticks and stones and all that.

...looking for someone who likes cooking...

Perhaps, if he'd been called Johnny, or Kev, or even Nigel, things would've worked out okay. The kids at school wouldn't have picked on him so much. He wouldn't have had to internalise so much shame. So much anger.

...and long walks on the beach...

Unlike many outcast kids at school, providence was with young Buster. He was one of those kids that puberty hit like a freight train overloaded with concrete screaming down a seventy degree incline.

One day, a knock-kneed, gawky kid with a stutter.

...and keeping fit - I do a lot of boxing myself...

The next, a tall, straight-backed powerhouse. None of the other kids saw it coming. It must have taken Buster two or three months to realise that he was suddenly bigger than his counterparts.

Having one's confidence stripped away from one makes it hard for one to believe in oneself. That sort of thing takes time.

But one day, he finally got it. And then they got it.

All of them.

...and Origami. Man, I loves me some origami...

Who'd have thought young Buster had a memory like an elephant? Photographic. It's, like, a medical thing. Never forgets anything.

He never actually killed any of the kids at school - he ain't a monster. But he made sure that every antagonist he ever encountered recalled the wrongs they did to him.

Especially Hargreaves. His parents couldn't afford bionics, so he's on crutches for the rest of his life.

Punchard too. He only whispers now. Turns out voiceboxes don't grow back the same. At least he doesn't need the machine to breath anymore.

...and distortion pedals. Ain't music if there ain't a distortion pedal...
Anyhow. That sort of thing does kinda dent ones academic career. Buster had to move along quick-sharp after that.

Last I heard, he works on a freighter now. Local, small hops only. No warp travel or anything unusual. He ain't the skipper of the operation, but sounds like he's doing okay. The crew likes having him around. He's good with engines, cooking and guns, it turns out.

I'll tell him you were looking for him the next time he's in town...

Thursday, 29 January 2015

Dear Bear

So there's this thing happening over at the Oldhammer Forum. You'll need to read that to understand what this is about. I'll wait.

It's a good thing. It should be supported.

So I've supported it. Here's my entry:

***


"I think you've got the wrong idea there, son," the scarred show master said. "Sign says 'bear wrestling'. B. E. A. R."

"Oh. Oh, I see," Dew stammered. "Silly me," he continued, as he pulled his trousers back on. There was nothing he could do to hide the crimson bloom of his cheeks. "Um...could I get my money back, please?"

The show master raised an eyebrow. "Sorry, kid. No refunds."

"What do you mean, no refunds!"

The show master grinned. "Well, its like this: imagine that you said 'hey, could I get my money back?' and then I said 'okay, sure, put out your hand.' You then put out your hand and I put your money back in it. With me so far?"

Dew nodded. "Yeah. Sounds good so far."

"Yeah, I'll bet. So when I say 'no refunds', its like all of that except for the bit where I put the money in your hand, see?"

"Wait a minute! So you mean..."

"Yep," the show master nodded. "Unless you actually want to wrestle the bear? Maybe you can win the prize and your money back?"

As he waited, Dew Rexe remembered that fateful day. He had no idea how it was that he'd actually beaten the bear. He supposed the bear eventually got dizzy from running around in circles and that's what led to his being able to choke it with his jock strap.

Killing the bear had been one thing, but the prize - that was the real life changer: a cloak that change its wearer into a bear. That sort of power could only be used for good.

And so it was that Dare Bear was born. A mild-mannered baker's assistant by day - a raging bear of justice by night. It wasn't long before the exploits of Dare Bear reached the ears of Patton Mountbatton - the mysterious commissioner of the Dogs of Law.

And it was he who Dew and Colin the Centaur were waiting for.

Dew was dragged from his reverie by the sound of a carriage approaching. Patton Mountbatton, he thought. Finally.

The carriage pulled up alongside the elf and the centaur. "Evening, chaps," said a voice through the curtain. No one ever saw the face of Patton Mountbatton.

"Evening, sir," the two replied.

"Good to see you Dew. I have a special task for you. I need you to head out east tonight. Scout the woods. I suspect there's a camp of chaos sympathisers out there and I want to find out more. Don’t engage - just scout. I was thinking your bear aspect would be especially useful here."

Dew, no - Dare Bear - nodded. "Will do, sir!" He ducked past the carriage to get some distance between himself and the horses before he changed. Having a bear appear right next to horses always produced a bad outcome. Looking over his shoulder, he established that he was clear.

"I'm too sexy for my shirt!" he sang, invoking the power of the cloak.

Done.

Dare Bear growled. Let's go see about these... sympathisers.

***

"That's interesting," Colin said as he watched Dare Bear bound off into the nearby forest. "I thought the Dogs were heading west tonight?"

"They are," Patton Mountbatton replied. "But we're deploying the giant tonight, and he's afraid of bears. I just need Dew out of the way for a while..."

***

Dew Rexe is a standard Wood Elf, but counts as a Were-bear as a result of his magical cloak - The Bristles of the Bear. All of the rules for Weres apply (Page 224 of Warhammer Fantasy Battles) apart from the fact that no transmutation test is required in order to change shape - this can be done at will by the wearer of the cloak.

Whilst in Were-Bear form, Dew (Dare Bear) receives the following benefits: 


  • All attacks count as magical 
  • All the rules for a Were apply (with the exception of those above - also remember Weres suffer from Frenzy and Hatred) 
  • Should Dew (Dare Bear) ever leave the table in his Bear form, he is assumed to have 'gone feral' and wandered off. He will eventually return to the Dogs of Law, but for the purposes of the game (and calculating victory conditions), assume he has fled from the table. 


Whilst in Elven form, Dew receives the following benefits: 


  • All attacks count as magical 
  • 5+ armour save 
  • +1 attack
Dare Bear and Dew Rexe - Side

Dare Bear and Dew Rexe - Front

Dare Bear and Dew Rexe - Rear (and side - who wants to see a bear bum?)

Tuesday, 16 September 2014

ChaosThurauder Horse and Friends

Yeah, that's not a typo. I just made up a word. I suspect it will have limited value to humankind's ever growing dictionary, however. The Oxford people haven't replied to my letter, at any rate.

A long long time ago, I fantasised about Chaos Thug Horse. As best as I can recall, the first figures that were actually released as some sort of human light cavalry for chaos were as late as 6th edition - Thugs had stopped being and Marauders became what Thugs once were. Perhaps you remember the figures - this was when GW decided that Marauders were large, muscular, topless (with shaved and likely oiled chests) and wore tight trousers. All a bit YMCA, in my opinion. I think the cavalry were less over the top, by virtue of having horses, but I digress. 

The point is, if you want Thug Horse, you'll have to make your own.

To my simple mind, the solution, therefore, was to use normal foot Thugs and put them on horses. I mean, duh! Right? 

Hmmm...I'm not so sure. I believe the place I fell over on this one was that for whatever reason, most of my Thugs have a lot of armour. Curiously, those that would fit on horses are also carry the heaviest armour. It's almost like they knew the best way to get on a horse would be to have lots of armour.  

So at this point, I was going to put pictures up to explain and then move onto some further commentary. But I see that I've stuffed up my picture numbering, so that I would have to work harder than any returned value to change that into anything like how I pictured this post. 

And at the end of the day, I want you to see all the pictures, so I'm okay with that. 

But, by way of explanation, when I was taking pictures of the Thurauders, I thought I'd position them with a small chaos army. Just chaos, this time - not the extra friends that I typically use. It is a small army, but beautifully proportioned, as some would say. And not any cheaper (points wise, if that's of interest to you) for it either. 

Ultimately, everything else is self evident and warrants little explanation. We'll discuss the term Thurauder after the pictures...

Anyway, the army:








And then some closeups:









Actual close ups of the Thurauders:















The Thurauders are all mounted on Marauder metal chaos steeds - from what I can see, Marauder pretty much cloned the Citadel equivalents, but made them substantially smaller. I presume this was a cost thing, as the Citadel horses were colossal compared to the other mounts of the time. Below are some comparison shots of a Marauder and equivalent Citadel steed:





So, Thurauder. I'm hoping the term makes sense now, but essentially, right up until I had painted them, they looked like Thugs. Once painted, they looked a lot more like Marauder Horse. There was nothing 'light' about them as cavalry.

Now, of course, no one can argue they're not Chaos Thug horse - said troops can wear heavy armour. Once I've painted up the Citadel Chaos Warrior Horse, there will be quite a solid visual distinction between the two that I could capitalise on as I shift between Thug -> Marauder -> Warrior as I need to. Ultimately, I had planned to have the warriors on Juggernauts of Khorne as the Warrior Horse on Chaos Steeds, with the ones on steeds as the Marauders. Perhaps one day, when I get there, we can have the debate again. The point is, with the smaller horses, these guys are only likely to ever occupy the two lower slots...

Anyhow, must dash - see you soon!